//Advanced Flight Model - Uprated engines
[fltsim.0]
title=ALPHA F3D Skyknight 1
sim=Alpha_F3D
model=
panel=
sound=
texture=
KB_checklists=F3D_check
kb_reference=F3D_ref
ui_manufacturer=ALPHA
ui_type=F3D Skyknight
ui_variation=1. F3D-2T, '409', trainer, Korean War (currently USS Intrepid, NY)
atc_id_color=0x00000000
atc_heavy=0
atc_id_font=Verdana,-11,1,600,0
visual_damage=0
atc_id=F3D
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
description=© ALPHA Simulations 2005\n\nThe Douglas Aircraft F3D Skyknight was one of the first Navy jet interceptors and was first flown in March, 1948.  It used the early Westinghouse J-34 turbojet, which produced less-than-spectacular thrust.  The performance of the plane was nonetheless solid if not stellar.  The large wing allowed a substantial fuel load and high service ceiling, where enemy bombers were expected to lurk.  The plane's four cannon packed a wallop that could knock a bomber out of the sky with just a short, well-placed burst.  Later versions were equipped with four Sparrow I air-to-air missiles and more powerful engines.  The type served well throughout the Vietnam era in various configurations, where it was also known as the F-10.  The last Skyknight was retired in 1969.  This marked twenty years of service for the type, a remarkable run for a plane based on post-WWII technology.

[fltsim.1]
title=ALPHA F3D Skyknight 2
sim=Alpha_F3D
model=
panel=
sound=
texture=1.
KB_checklists=F3D_check
kb_reference=F3D_ref
ui_manufacturer=ALPHA
ui_type=F3D Skyknight
ui_variation=2. F3D-2 of VMF(N)-513 'Flying Nightmares', Kunsan AB, Korea, 1951-54
atc_id_color=0x00000000
atc_heavy=0
atc_id_font=Verdana,-11,1,600,0
visual_damage=0
atc_id=F3D
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
description=© ALPHA Simulations 2005\n\nThe Douglas Aircraft F3D Skyknight was one of the first Navy jet interceptors and was first flown in March, 1948.  It used the early Westinghouse J-34 turbojet, which produced less-than-spectacular thrust.  The performance of the plane was nonetheless solid if not stellar.  The large wing allowed a substantial fuel load and high service ceiling, where enemy bombers were expected to lurk.  The plane's four cannon packed a wallop that could knock a bomber out of the sky with just a short, well-placed burst.  Later versions were equipped with four Sparrow I air-to-air missiles and more powerful engines.  The type served well throughout the Vietnam era in various configurations, where it was also known as the F-10.  The last Skyknight was retired in 1969.  This marked twenty years of service for the type, a remarkable run for a plane based on post-WWII technology.

[fltsim.2]
title=ALPHA F3D Skyknight 3
sim=Alpha_F3D
model=
panel=
sound=
texture=2
KB_checklists=F3D_check
kb_reference=F3D_ref
ui_manufacturer=ALPHA
ui_type=F3D Skyknight
ui_variation=3. EF-10B '704' of VMCJ-1, Da Nang, S Vietnam, 1969
atc_id_color=0x00000000
atc_heavy=0
atc_id_font=Verdana,-11,1,600,0
visual_damage=0
atc_id=F3D
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
description=© ALPHA Simulations 2005\n\nThe Douglas Aircraft F3D Skyknight was one of the first Navy jet interceptors and was first flown in March, 1948.  It used the early Westinghouse J-34 turbojet, which produced less-than-spectacular thrust.  The performance of the plane was nonetheless solid if not stellar.  The large wing allowed a substantial fuel load and high service ceiling, where enemy bombers were expected to lurk.  The plane's four cannon packed a wallop that could knock a bomber out of the sky with just a short, well-placed burst.  Later versions were equipped with four Sparrow I air-to-air missiles and more powerful engines.  The type served well throughout the Vietnam era in various configurations, where it was also known as the F-10.  The last Skyknight was retired in 1969.  This marked twenty years of service for the type, a remarkable run for a plane based on post-WWII technology.

[fltsim.3]
title=ALPHA F3D Skyknight 4
sim=Alpha_F3D
model=
panel=
sound=
texture=3
KB_checklists=F3D_check
kb_reference=F3D_ref
ui_manufacturer=ALPHA
ui_type=F3D Skyknight
ui_variation=4. '7079' of VF-101, US Navy
atc_id_color=0x00000000
atc_heavy=0
atc_id_font=Verdana,-11,1,600,0
visual_damage=0
atc_id=F3D
atc_airline=
atc_flight_number=
atc_parking_types=MIL_COMBAT
description=© ALPHA Simulations 2005\n\nThe Douglas Aircraft F3D Skyknight was one of the first Navy jet interceptors and was first flown in March, 1948.  It used the early Westinghouse J-34 turbojet, which produced less-than-spectacular thrust.  The performance of the plane was nonetheless solid if not stellar.  The large wing allowed a substantial fuel load and high service ceiling, where enemy bombers were expected to lurk.  The plane's four cannon packed a wallop that could knock a bomber out of the sky with just a short, well-placed burst.  Later versions were equipped with four Sparrow I air-to-air missiles and more powerful engines.  The type served well throughout the Vietnam era in various configurations, where it was also known as the F-10.  The last Skyknight was retired in 1969.  This marked twenty years of service for the type, a remarkable run for a plane based on post-WWII technology.

[General]
atc_type=DOUGLAS 
atc_model= 
performance=Model: AlphaSim\nPanel: P Perrott\nGauges: H Pralle\nTextures: G Flores\nFlight Model: J. McDaniel\n\nLength: 45 ft 5 in\nSpan: 50 ft 0 in\nWing area: 400 sq ft\nWeight: Empty: 15,500 lbs\s loaded, 27,761 lbs.\nPower: (2) Westinghouse J-34-WE-36 Turbojet, 3,400 lbs thrust\nFuel Capacity: 1350 U.S. Gallons plus (2) 150-gallon drop tanks\nRange: 1,195 nautical miles with drop tanks\nMax Speed: 492 m.p.h @ 35,000 ft\nMax Speed: 592 m.p.h @ Sea Level\nService Ceiling: 43,000 ft.\nArmament: (4) 20 mm cannon, plus bombs of up to 2,000 lbs. each, or two 11.75 aerial rockets.  Later versions carried 4 Sparrow I missiles. 
editable=1

[lights]

//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing

light.0 = 4,  11.81, -1.22, 2.57, fx_vclight
light.1 = 3, -26.50, 0.0, 1.30, fx_navwhi
//light.2 = 3, -26.40, 0.0, 1.75, fx_navwhi


[smokesystem]
smoke.0 = -2.49, -8.65, -2.75, fx_eng_exhaust_gry
smoke.1 = -2.49, -8.65, 2.75, fx_eng_exhaust_gry


[weight_and_balance]
max_gross_weight = 26731.000
empty_weight = 15340.000
reference_datum_position = 0.000, 0.000, 0.000
empty_weight_CG_position = -0.070, 0.000, 0.000
empty_weight_pitch_MOI = 41542.000
empty_weight_roll_MOI = 20720.000
empty_weight_yaw_MOI = 46952.000
empty_weight_coupled_MOI = 0.000
CG_forward_limit = 0.000
CG_aft_limit = 1.000
max_number_of_stations = 2

station_load.0 =200.000000, 10.000000, -1.500000, 2.660000, Pilot
station_load.1 =200.000000, 10.000000, 1.500000, 2.660000, Navigator

[GeneralEngineData]

//0=Piston, 1=Jet, 2=None, 3=Helo-Turbine, 4=Rocket, 5=Turboprop
engine_type = 1
fuel_flow_scalar = 2.350
min_throttle_limit = 0.000000
engine.0 = -8.000, -2.550, 0.000
engine.1 = -8.000, 2.550, 0.000

[smokesystem]
smoke.0 = -1.42, -4.90, -13.91, fx_eng_exhaust_gry
smoke.1 = -1.42, -4.90, 13.91, fx_eng_exhaust_gry

[effects]
windshield_rain_effect_available = 1

[fuel]

//Longitudinal (feet), Lateral (feet), Vertical (feet), Usable(gallons), Unusable (gallons)

fuel_type = 2
number_of_tank_selectors = 1
electric_pump = 1

Center1 = 3.000, 0.000, 0.000, 645.000, 5.000
Center2 = -2.000, 0.000, 0.000, 287.000, 3.000
Center3 = -4.500, 0.000, 0.000, 408.000, 2.000
External1 = 0.000, -12.400, -2.250, 150.000, 0.000
External2 = 0.000, 12.400, -2.250, 150.000, 0.000


[contact_points]
static_pitch = 1.370
static_cg_height = 5.900
tailwheel_lock = 0
gear_system_type = 1
max_number_of_points = 7

point.0 = 1.000, 11.216, 0.000, -6.250, 3000.000, 0.000, 1.250, 35.000, 0.125, 3.500, 0.850, 5.000, 7.000, 0.000, 200.000, 230.000
point.1 = 1.000, -1.700, -5.300, -6.200, 3000.000, 1.000, 1.450, 0.000, 0.450, 2.500, 0.800, 5.000, 7.000, 2.000, 200.000, 230.000
point.2 = 1.000, -1.700, 5.300, -6.200, 3000.000, 2.000, 1.450, 0.000, 0.450, 2.500, 0.800, 5.000, 7.000, 3.000, 200.000, 230.000
point.3 = 2.000, -13.167, -25.000, 1.840, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 0.000, 0.000
point.4 = 2.000, -13.167, 25.000, 1.839, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 6.000, 0.000, 0.000
point.5 = 2.000, -17.919, 0.000, -4.047, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 5.000, 5.000, 9.000, 0.000, 0.000
point.6 = 2.000, 16.386, 0.000, -2.414, 1500.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 0.000, 4.000, 0.000, 0.000


[keyboard_response]
elevator = 150.000000, 250.000000
aileron = 150.000000, 150.000000
rudder = 150.000000, 250.000000


[forcefeedback]
gear_bump_nose_magnitude = 1000
gear_bump_nose_direction = 18000
gear_bump_nose_duration = 250000
gear_bump_left_magnitude = 2000
gear_bump_left_direction = 35500
gear_bump_left_duration = 250000
gear_bump_right_magnitude = 2000
gear_bump_right_direction = 500
gear_bump_right_duration = 250000
ground_bumps_magnitude1 = 1250
ground_bumps_angle1 = 8900
ground_bumps_intercept1 = 5
ground_bumps_slope1 = 0.48
ground_bumps_magnitude2 = 450
ground_bumps_angle2 = 9100
ground_bumps_intercept2 = 0.075
ground_bumps_slope2 = 1
crash_magnitude1 = 2000
crash_direction1 = 1000
crash_magnitude2 = 2000
crash_direction2 = 9000
crash_period2 = 7500
crash_duration2 = 2500000
stick_shaker_magnitude = 2000
stick_shaker_direction = 0
stick_shaker_period = 111111

[airplane_geometry]
wing_area = 400.000
wing_span = 50.000
wing_root_chord = 10.210
wing_dihedral = 2.500
wing_incidence = 0.000
wing_twist = 0.000
oswald_efficiency_factor = 0.850
wing_winglets_flag = 0
wing_sweep = 4.000
wing_pos_apex_lon = 3.030
wing_pos_apex_vert = 0.000
htail_area = 40.000
htail_span = 19.950
htail_pos_lon = -20.590
htail_pos_vert = 4.630
htail_incidence = -1.000
htail_sweep = 14.000
vtail_area = 44.000
vtail_span = 8.940
vtail_sweep = 20.000
vtail_pos_lon = -17.150
vtail_pos_vert = 2.710
elevator_area = 40.000
aileron_area = 38.000
rudder_area = 21.000
elevator_up_limit = 28.000
elevator_down_limit = 22.000
aileron_up_limit = 20.000
aileron_down_limit = 15.000
rudder_limit = 30.000
elevator_trim_limit = 18.000
spoiler_limit = 60.000
aileron_to_spoileron_gain = 0.000
spoiler_handle_available = 1
min_ailerons_for_spoilerons = 0.000
min_flaps_for_spoilerons = 0.000
spoilerons_available = 0

[electrical]
max_battery_voltage = 24
generator_alternator_voltage = 28
max_generator_alternator_amps = 400
engine_generator_map = 1,1
electric_always_available = 1

[exits]
number_of_exits=1
exit_rate.0=0.5

[TailHook]
tailhook_length = 4
tailhook_position = -19.56, 0, -1.21
cable_force_adjust = 1

[Views]
eyepoint=10.5, -1.00, 3.50 

[TurbineEngineData]
fuel_flow_gain= 0.002 
inlet_area= 1.000 
rated_N2_rpm= 12500.000 
static_thrust= 4080.000 
afterburner_available= 0 
reverser_available= 0.000 

[Reference Speeds]
flaps_up_stall_speed= 97.000 
full_flaps_stall_speed= 83.000 
cruise_speed= 395.000 
max_indicated_speed=590
max_mach=0.85

[autopilot]
autopilot_available=1 
flight_director_available=1 
default_vertical_speed=1800.0 
autothrottle_available=1 
autothrottle_arming_required= 0
autothrottle_max_rpm = 95
autothrottle_takeoff_ga= 0
pitch_takeoff_ga=8 ;
max_pitch=10.0
max_pitch_acceleration=1.0
max_pitch_velocity_lo_alt=2.0
max_pitch_velocity_hi_alt=1.5
max_pitch_velocity_lo_alt_breakpoint=20000.0
max_pitch_velocity_hi_alt_breakpoint=28000.0
max_bank=25.0
max_bank_acceleration=1.8
max_bank_velocity=3.00
max_throttle_rate=0.10
nav_proportional_control=11.00
nav_integrator_control=0.20
nav_derivative_control=0.00
nav_integrator_boundary=2.50
nav_derivative_boundary=0.00
gs_proportional_control=9.52
gs_integrator_control=0.26
gs_derivative_control=0.00
gs_integrator_boundary=0.70
gs_derivative_boundary=0.00
yaw_damper_gain = 0.0

[direction_indicators]
direction_indicator.0=3,0 

[brakes]
toe_brakes_scale=0.7
parking_brake=1
[gear_warning_system]
gear_warning_available=0
pct_throttle_limit=1
flap_limit_power=25
flap_limit_idle=5
[hydraulic_system]
electric_pumps=0
engine_map=1,0,0,0
normal_pressure=3000.000000
[stall_warning]
type=1
[attitude_indicators]
attitude_indicator.0=1
[turn_indicators]
turn_indicator.0=1,0
[folding_wings]
wing_fold_system_type = 4			;0=None
fold_rates = 0.12,0.11				;Percent per second
[jet_engine]
thrust_scalar=1.000 

[flight_tuning]
cruise_lift_scalar=1.000 
pitch_stability=1.000 
roll_stability=1.000 
yaw_stability=1.000 
parasite_drag_scalar=1.000 
induced_drag_scalar=1.000 
elevator_effectiveness=1.000 
aileron_effectiveness=1.000 
rudder_effectiveness=1.000 
elevator_trim_effectiveness=1.000 
aileron_trim_effectiveness=1.000 
rudder_trim_effectiveness=1.000 

[Flaps.0]
type= 1
span-outboard= 0.500
extending-time= 5.000
system_type= 1
damaging-speed= 255.000
blowout-speed= 300.000
lift_scalar= 0.000
drag_scalar= 0.000
pitch_scalar= 1.000
flaps-position.0= 0.000, 0.000
flaps-position.1= 22.500, 0.000
flaps-position.2= 45.000, 0.000
flaps-position.3= 67.500, 0.000
flaps-position.4= 90.000, 0.000
[Flaps.1]
type= 2
span-outboard= 0.500
extending-time= 5.000
system_type= 1
damaging-speed= 255.000
blowout-speed= 300.000
lift_scalar= 1.000
drag_scalar= 0.000
pitch_scalar= 0.000
flaps-position.0= 0.000, 0.000
flaps-position.1= 20.000, 0.000
flaps-position.2= 30.000, 0.000
flaps-position.3= 40.000, 0.000
flaps-position.4= 50.000, 0.000
[Flaps.2]
type= 2
span-outboard= 0.500
extending-time= 5.000
system_type= 1
damaging-speed= 255.000
blowout-speed= 300.000
lift_scalar= 0.000
drag_scalar= 1.000
pitch_scalar= 0.000
flaps-position.0= 0.000, 0.000
flaps-position.1= 5.000, 0.000
flaps-position.2= 10.000, 0.000
flaps-position.3= 25.000, 0.000
flaps-position.4= 50.000, 0.000

[Radios]
Audio.1=1 
Com.1=1,0 
Com.2=0,0 
Nav.1=1,0,1 
Nav.2=0,0,0 
Adf.1=1,0 
Transponder.1=1 
Marker.1=1